The Grey Doe

The Grey Doe was a basical general cargo and personnel ship.

History
The Grey Doe was made int he year 4045AD, taking only a year to produce and was made on a fairly cheap budget. It was not the fastest, most armoured ship among the fleet. It lunched in 4058AD on the last Day of Earth and was one of the last ships to take off.

The ships first Captain was Commander Mounte, a experienced aircraft pilot and the son of a wealthy CEO of a company called "Redax Stock., LTD", who sponsored the ship itself. The CEO of the company poured the last millions he owned into the ship due to the final days of Earth resulting in his company going under.

Commander Mounte was commander from 4058 until his death in 4075 AD. Before the next captain could be selected, the Ship was victim to a Warden attack after the computers internal system broadcasted the Forever Eve term across it. The warden was found still at the consel of the computer they had used. It is unknown exactly what happened, but the largest Warden attack occurred on the vessel about a week later, after staff dismissed the event as a hoax and a prank. It is believed 25 Wardens stormed the ship and has killed everyone within 4 hours of their first strike, which took place on the Command Bridge. Though most members of the group were rounded up, 3 members were unaccountable. All 3 later would show up on other ships; it is unknown how they travelled to these ships.

The dead bodies of the people on board were detroyed and the ship was salvaged over the course of 2 months, this slowed up the fleet, but allowed the valuable recovery of spare parts and resources.

Contents
The ship was a general stock ship thuscontained mostly parts and resources for the rest of the fleet such as food and water for the rest of the fleet. Weapons were found on board the ship and all were in pocession of security at the time of the event.

Personnel
It had around 20,000 personnel at least at all times, with the personnel being mostly craftsmen, engineers and general labourers, with 157 being high rankking officers including the 7 commanding staff and 83 members of security, the rest were general high ranking enigneers, etc. In addition, 22 personnel were medical staff. It is estimated there were 347 indivdiduals under the age of 18 on board the ship, some of which were already working on the job as the ship had a policy to put children to work fromt eh age of 12 onwards.

Technology
The technology on board the ship was a level 7, meaning it was just about above average. The ship had no needs for sceince labs and had at best a basic medical ward capable of simple surgeries.

Weapons were a mixture of energy and traditional bullets, with the latter being dominate. Since the ship was a resources ship, it had access to most of the supplies of bullets and energy weapons were mostly given to the other ships in the fleet. It was generally considered a risk to give the ship too many energy weapons since they are superior to ballistics and should the ship ever be taken for any reason, would be more costly to retake.

In term of robots, there are 3,000 on board the ship. Most are mundane ultity robots, each security sub station has 1 android which is armed for battle, the main security station has 5 since there are 56 substations a total of 61 battle robots are on board. The other robots, while lacking the means to do much damage, will do mostly melee attacks or support roles if rthey are threated and many are capable of large feats of strength.

The bridge has its own mini-generator which maintains lifesupport on the bridge, which common among the fleet so the bridge will function even if cut off. A total of 14 people are needed to man the bridge at all times. Security stations are found on all decks. The Docking and Cargo bays are located on Deck 12.

Structure
There was 57 decks on the ship, making it a large class star-ship overall but not the largest of the ship. The ship consists of two main parts which are seperated from each other with the rear section most for maintainence and insutray and the front section meant for residental use. Decks 1-20 are locatedin the back end of the ship. The front and back are connected by decks 22-27. Decks 28-57 are in the frotn section of the ship.

All areas have various passenager elevator that runs from decks 1-57. It is possible to get to any part of the ship within 2 hours, but obivously going between floors 1-2 wouldn't take as long as 1-57. To walk the entire width of the longest deck would take an hour.

Decks 1-11 consist of large hallways and various engineering and computer systems, as well as waste disposal systems and various life support regulations. The main reactor spans all 12 decks and is located near the front of the ship, away from the ships rockets.

The ships docks are located on Deck 12, Deck 12 is the overall largest of the decks in the ship for this reason overall and is located at the highest point on the rea end of the ship. All maintence, ships pass through one of a series of 12 mini-docks, while passenager and cargo ships area leave and arrive in only one main dock each. Traffic is low, this is common among the fleet. The docks support stay of 12 small cargo and passenger ships (usually there is only 1 or 2 ships docked), and 8 maintence vessels used for outside repairs of the ships outside. The ships are "walker" style and use magnetics to cling to the service. They have a high fuel source and are capable of short thrusts of power from small rockets. They are fast and take just a quarter of a day to walk the entire width of the ships outside.

Decks 13-20 consist of storage facilities and various processing facilities for every day manufactoring processes. Various labour-based citizen jobs are located here. Large companies generally have their warehouses and HQ here.

Deck 21 is largely reserved for small businesses to use and is the smallest of the decks overall, consisting of many small workshops, warehouses and privately owned storage areas.

Deck 22 is a mostly unused area and is mostly just a access area. The medical facitilies are located here but take up only a small part of the deck. The area is typically set aside for recreational use as a result and over time, art installations and even gardens have been made. It is a very long deck.

Decks 23-27 are storage areas for general use of the ship. Companies in decks 13-21 visit here to bargain and gain acess to various stored chemicals and goods. Food for the rest of the ship is found here, spare parts for the ship are also found here. These decks are among the larger decks of the ship, though not the biggest. There are 2 cargo elevators to decks 1-26 here with the first only giving access to decks 1-12 and the second only accessing decks 13-20. A 3rd a small elevator from these decks to Deck 21 is accessible and likewise two elevators run to upper decks, one for cargo and the other for passeangers, mostly employees.

Decks 28-56 are residental decks, each deck has a mini market with deck 43 having the main market on board the ship and therefore the largest. The higher the number on these decks, the richer the resident typically is. In short, deck 56 residents are the richest, while deck 28 are the poorest. Housing reflects this, as the living quarters on the decks 45-50 are typically at least 2 times bigger then decks 28-44, while decks 51-55 are 4x larger. Only 8 quarters exist on deck 56 and the entire deck is consumed by these residents.

Deck 57 has access to the bridge and generally is reserved for the highest rank of command.

The Grey Doe Scenario
If the GM chooses this vesssel to begin the game on, there are currentlyt two scenarios;

The Final Days
On March 17, year 4058, the ship suffered a Warden attack. The GM will host the event "The Final Days". The object of this mission is to last, you cannot survive the attack and the scenario is not meant to be survivable. Player will re-inact the final hours of the ship. They cannot slow things down.

The scenario regins 2 weeks before the incident on 5th of March. A total of 32 Wardens will be on board the ship. They have no registration and it is unknown hwo they boarded. The scenario will note the death of Captain Mounte. He died of a heart attack on 15th. His funneral was delayed due to members of the Blue Scarab investigations team needing to make sure no foul play occurred. Their arrival taks place on the 16th and they were to examine his body on the 17th.

Players will not be allowed to leave the ship, as passenager ships are strickly booked for important VIPs, which is normal among the fleet. The GM will work towards preventing departure if players attempt to escape.

The 2 weeks leading up to the incident consist of mostly the day to day lives of the crew, of which the GM will be in charge of creating their own mini-events. On the 17th, at 12:00 the words "Forever Eve" will be broadcast around the ship. Everyone will hear this. From this point onwards the GM will slowly scale up disaters. It is important to read the log entries to get further information.

Log Supplements
The following are logs based on members who witnessed the events. These crew members are considered inmportant to the story and the GM may use them. The logs give a hint to who they are.

The Day before
|-|Brown's Log=

The staff from the Blue Sacrab have arrived on time, investigating the death of the Commander, least this is what they said over the ships communication channels. I am told to ask not further questions about the matter. 6 white coats left the transport vessel. I am in the middle of my shift, mostly writing this down for later references.
 * Head of Docking Staff Chief Brown, log entry 2 of 7, 10:32;

|-|Robert's Log=

Bah, was told off by First Officer Tenant today, who died and made him in charge? Erm. Never mind, blast it how do I delete text again? Oh never mind! I'll just keep typing anyway. Dam computers, can't get hold of the techies anyway when you need them, I'm am engineer not a software nerd! Anyway, apparently Tenant is now in charge, told me off for not writing log entries. So now, I have to write them! Anyway, today is a normal day, most days are like this. Nothing happens, hence why lack of logs in the first dam place.
 * Head of Engineering Chief Roberts, Log Entry 1, date 16th March 4075, 11:28;

The highlight of the "morning"? The cargo crane broke while unloading some boxes for the white jackets from one of the other ships. The white jackets have headed to the medical centre to examinine and determine the causes of death for Commander Mounte. Waste of time, his DEAD, just move on. What do they think he'll come backt o life and start a zombie apocolypse on board this ship? Anyway, we got the cane fixed and the cargo lifted off. What the heck do these guys have in those crates? |-|Tenant's Log= "The captain of the ship, Commander Mounte passed on 15th March 4075. His death took staff by surprise, Mounte was old, but wasn't foolish, but had suffered a fatal heart attack. The ship is now without a commander and I, First Officer Tenat, am currently left in charge.  The new commander will be selected in the upcoming days, though many feel I am the obivous choice, I do not wish to comment; there are many fine officers in the fleet who would gladly take over from myself, with many being of both higher rank and experience.
 * First Officer Tenant, Log Entry 4 of 12, date 16th March 4075, 13:45;

His death is being handled by the family privately and they do not wish to make this an event. Even though this is my private log, I do not wish to speak about my time I have served under his hands; bitter memories are now best left in the dust. I feel for his widow and children, but not for him.


 * First Officer Tenant's Log Entry 5 of 12, date 16th March 4075, 17:32;

Aside from the declaration of the Commander's death and my current position, there were no other events of the day. A ship carring several people from the The Blue Scarab arrived today to investigate and confirm the Captain died of a heart attack. Nothing major to report, except that as I was now temporarily in charge I have diner tonight with them. |-|Davis' Log=


 * Head of Security Captain Davis, Log Entry 17 of 20, date 16th March 4075, 23:32

Just started nightshift about 20 minutes ago, not much to report. Some white boats came on board, Officer Tenant took over as tempory Commander. Two of my staff had been assigns by my Second in commander, Captain Julies, they were shown to their rooms. Got a small brawl in corridor 64 to deal with, nothing special. |-|Daniel's Log=

Head Investigator Daniels, Log Entry 9 of 9, date 16th March 4075, 23:46

Just signing off for the night, we were shown to our quarters upon arrival, are still settling in right now. We will begin our examination tomorrow, this shouldn't take long, the computers mostly do the work. The ships a level 7 tech, the computer will give a fairly accurate detail. We just have to open up and confirm with our eyes what the computers say as they lack this ability ours have. They could have easily just went the body to us, the family doesn't want that as it will give them too much attention. Their desire for privacy means nothing to me, but the command chain says I must be respectful.

We had dinner with First Officer Tenant, he was a quiet man. Tried to engage in conversation to find out how he felt about the commander, you know... In case foulplay is suspected. Took a few glasses of wine, seems he had a lot of issues with the late Commander. I'll note this down as "suspicious" if it comes to light there is more to investigate here.

I've been reading log entries of the late Commander this even, this was his first and only heart attack, he lead a fairly normal life, there are some early signs of the heart attack in his logs leading up to the day of his death, been reporting feeling unwell for several days. Was mostly put down to just hte Commander feeling "Stressed" and he was given some paracetomols. I will have a word with the medical staff and square them off, as they could be in trouble for medical neglect if their not careful.

We plan to be off this ship by tomorrow.

The "Forever Eve" Witnesses
|-|Brown's Log= Strange words heard over the boardcasting system and various computers. Kinda creepy it just appeared across all our screens. Continuing as normal. Some idiot is messing around with the docking doors. I've asked secuirity to come but "their busy"? With what? I've got a camera here pointing at some idiot messing around with a door lock. According to the computer log out, his forced it shut. We're able to overwrite this, takes a few minutes but. I'm going to go speak to the guy myself, theres literally nothing this guy can do to damage it, the docks one of the best built area. I've already uploaded the footage to the security network so the lugheads can look at it.
 * Head of Docking Staff Chief Brown, log entry 2 of 3, 12:00;
 * Head of Docking Staff Chief Brown, log entry 2 of 3, 18:10;
 * Log entries of Robert's locked at 12:25. Reason; death due to explosion.

|-|Robert's Log= 20 or so minuters ago, everyone heard a phrase "4ever Eve"... Eh... Wait... Why doesn't it type "Forever...", oh it did that then. "4ever Eve". What is going on here? It will write "Forever" on its own but not "4ever Eve"? The Techie guys are looking into it. I have gone over everything on the station in the last 20 minutes, re-checked, the issue was caused by someone accessing the communications channel via a private terminal in the Techie area. Choas! Choas everywhere! Most of this hasn't landed on my desk until now, my day usually consists of pushing paper work and bossing others around, so I've been going about my day unaware of whats gone on. Explosions, attacks on civilians. I've got every member of my team on deck 12 dead, 3 remaining from deck 43. I'm now late night re-structi-what is going on? What is that smell...
 * Head of Engineering Chief Roberts, Log Entry 1 of 12, date 17th March 4075, 13:27;
 * Head of Engineering Chief Roberts, Log Entry 12 of 12, date 17th March 4075, 23:27;
 * Log entries of Robert's locked at 23:53. Reason; death due to asphyxiation, cause - toxic gas.

|-|Davis' Log= Investagator Daniels has ordered me to shut all communications off the ship. I just got a report from security, my boys were on game today. Engineering bleeped us the location of the private terminal which caused the message to broadcast around the ship. There was a guy there who turned a gun on them the moment security turned up, this guy was willing to go down for this prank? For some reason the whitecoat Daniel's is suddenly worried, he wants us to extend things further to prevent all ships. Odd, the Grey Doe isn't exactly the most advance of the ships and the The Blue Scarab is a science ship with level 10 tech, unless he enjoys being away from home I see no point in his reactions. It is just, as I said "a prank". Several explosions on deck 12. 13 dead, the words "The Wardens are here" were written in blood on a set of doors. One of the dead is a John Doe, theres no record of this guy. Speaking of which, the med labs confirmed that the prankster was also unknown. I have had my boys check everyone on board and search for anyone else. Gas leak on deck 24, the docking area was hit. 37 dead. Sabotage. The person behind this was spotted leaving scene, my boys are searching for him. 5 minutes ago, one of the sub security stations was knocked out by a bomb, I have no idea if anyone is dead or alive, it will take half and hour to get there, the damage is severe. There is mass panicking, I was literally writing up a entry on another incident. A man entered a caffeteria on Deck 43, kiling 43. He was using twin pistols, shoot people faster then they could move. He went out of the area into a hallway, killed 4 more, moved into another area and killed 2. He eventually made it to a market area, leaving 12 more people dead through the various other hallways he ventured through. In the market place he set off a bomb among a crowd of people, killed 68. That was a large explosion. Most of those in the area were head to their living quarters, as the market is used as a means to go through to residental quarters by many. While the other incidents left no wounded or survivors, one benefit of the last area the man ventured into who we have plenty of witnesses. In total 234 people were in the area, and 13 survivors of the bomb remain. 3 are on critical, but 4 are able to talk. On my way to the med labs to see if I could talk to a witness, a woman appeared before me and a few of the boys, 3 of my team are dead and I am now in the lab... For different reasons. Medical staff told me to put my log down, but I can't. I just want to write. I'm in agony. |-|Tenant's Log= I havent' had a chance to sit here and reflect on things, I just saw a short while ago our head of security is in critical. Already a flash message from med labs has me afraid. Theentire ship is in choas. 3 more red flags are flashing up across the ship, We just lost access to decks 32-37, life support as shut off. Someone is hacking the computer system, the bridge has its own independant life support system thankfully. Everyone is afraid to live the bridge, I have told anyone who wants to leave to be with family in this dark hour to go but they don't want to. We're 4 hours from help arriving. As I was typing those words, more areas of life support shut off, decks 1-13. There are other incidents going on, 8 more just flashed up, I was expecting that as a huige explosion in the reaction just shock the ship. The ship is leaking fuel according to our read outs and the main generation is failing.
 * Head Investigator Davis, Log Entry 3 of 7, date 17th March 4075, 14:01;
 * Head Investigator Davis, Log Entry 4 of 7, date 17th March 4075, 16:33;
 * Head Investigator Davis, Log Entry 5 of 7, date 17th March 4075, 18:24;
 * Head Investigator Daniels, Log Entry 6 of 7, date 17th March 4075, 20:32;
 * Head Investigator Davis, Log Entry 7 of 7, date 17th March 4075, 23:12;
 * Log entries of Davislocked at 23:45. Reason; death due to injuries.
 * First Officer Daniels, Log Entry 9 of 9, date 17th March 4075, 23:52;

We're not going to last until help has arrived.

|-|Daniel's Log= About to suit up, not expecting much, should take about 2 or so hours to break bones, open up his heart, etc. Looking forward to heading home about 18:00 time. Barely had time to warm the bed. The other investegators panicked as soon as they heard the phrase spoken. It seems the ships computers already have in place measures to prevent the spread of this phrase. What is going on? I've dealt with Wardens and their interference before but never on this scale! The entire ship had that phraser broadcasted on it. I advised First Officer Tenant to shut down communications to the fleet for now. They are locating the Warden or whomever is behind this attack. I have been forced to leave the final autopsy in the hands of the others. It appears while Commander Mounte was aware of the dangers of htis phrase, First Officer Tanet is not.
 * Head Investigator Daniels, Log Entry 3 of 7, date 17th March 4075, 9:42;
 * Head Investigator Daniels, Log Entry 4 of 7, date 17th March 4075, 13:42;
 * Head Investigator Daniels, Log Entry 7 of 7, date 17th March 4075, 23:42;
 * Sad news is coming to me. The head of security is dead. As I write, there are more and more Warden incidents coming out of the ship.  I've never seen an attack like this. The entire ship is on red alert.  The Green Tiger is preparing an emergacy raid of the ship to find any remaining Wardens, but I fear its too late for all of us. They are due at 04:00, they can't get their ship to manuveur any quicker, the Grey Doe is positioned badly among the fleet and the Docking area was just hit within the last five minutes as I write.  No one can easily get on or off.

The final hours
|-|Tenant's Log= The invesigator from the The Scarab came to the bridge, he just about made it here as life support for the entire ship was cut off. We're alone on the bridge now. Everywhere else is gone. The only thing keeping us alive is the bridges mini-generator. My remaining crew have lost everything, their families, their friends, their lives. Theres no one left on board except us. I can hear banging on the doors to enter the bridge. The doors are now sealed tight. Our monitors are flashing, a skull is on everyone of them, red, and its laughing at us. Please, someone save us!
 * First Officer Daniels, Log Entry 1 of 1, date 18th March 4075, 02:34;


 * Log entries of Tenant lock at 02:40. Reason; death, cause unknown.

The Raid
At 04:00 18th March 4075, the raid of the Grey Doe occurs. This is a miltary operation consisting of a team of 4-12 Elite soldiers, a Cling Ship will hits the side of the ship and cut into the Grey Doe's side, the choice of where the ship lands is up to the GM. The task is to location any remaining Wardens. At the time of the incident, only the Bridge as life support - and the bridge isn't responding. It is estimated 25 of the 32 Wardens remain on board. They are armed and dangerous. The team has 57 decks to cover and the Wardens have spent the last few hours setting up traps and tricks. They know they have company coming. The team is to be decked out in enviormental gear needed for zero gravitity and oxygen enviroments.

The ship is damaged due to various bombs that were set off during the last 24 hours and parts of the ship may be difficult to reach. In addition, there are dead bodies of crew floating everywhere - all 20,000. Some of the bodies are mangled, medical staff were already overwhelmed when life support went down and many medical staff died while trying to gather bodies and now have joined them. Most of the crew will have died due to asphyxiation, there are people of all ages and walks of life among the dead. There is no gravity and some areas have pockets of toxic gas that was leaked into the ship, since the gravity of the ship was turned off, the gas is hanging around in large clouds instead of spreading.

Clearing the ship will likely take a week, with breaks to sleep, the team will have to access and restore parts of the ship as lifesupport is switched off. The team have been told to not read any computers for their own sakes, as it is unknown if the Wardens' trademark phrases exists on the system still. The ships food system was also knocked out but was not tempered with. It is possible to restore it and the water system of the ship. One problem with any attempted restoration of the ship is the team will need to find access codes to systems. The main Engineering is currently cut off, and radiation is leaking in the area, meaning the team cannot just go straight for the main systems, they must engage other safety measures first found throughout the ship to drain the location. Both engineering and the Radiation draining system are guarded by Wardens and traps. Access will not be easy and the team can expect a fight.

The Wardens main support is the ships robots; all automatons on board the ship have been hacked and the Wardens have access to them. In total, they have access to all 3,000+ robots at their disposal. Traps are usually remote triggered bombs, the Wardens have access to all remaining security systems that can be accessed.

A few secondary objectives are to be met. The retrieveing of the ships black box, the computers log system must be access.

While killing Wardens is a objective, it is possible to capture them alive and the team will be rewarded for each one kept alive. If the team does not secure the Wardens they capture, note that they will commit suicide. The team needs at least one by the end of the game alive; the Warden(s) they hand over will later find a way to commit suicide but as far as the teams concerned, their job is done.

At the end of the Week, the Wardens will escape the ship and any chances of getting answers will be lost.